Wednesday, March 28, 2012

Europe Ladder Price Guide Season 8

[:1]Following the 11th of August 2011, this guide will no longer be updated as I'm moving away from D2. If there are any issues that should be resolved please bring them up today.

Thanks go to the Capteone for the guide which I have blatantly copied, to BKC for the Season 6 Guide which I�ve based the majority of my guesswork upon and of course to the community who helped put these guides together.

Disclaimer: The D2 market is constantly evolving at a rate which can't be easily tracked. Some of the prices in this guide will be inaccurate but in general, uniques will decrease in value while charms and jewels will increase.

1. Currency

2. Misc

3. Runes

4. Unique Charms

5. Unique Helms

6. Unique Armour

7. Unique Shields

8. Unique Gloves

9. Unique Belts

10. Unique Boots

11. Unique Weapons (including wands/staffs/orbs)

12. Unique Rings

13. Unique Amulets

14. Unique Jewels

15. Set Items

16. Magic Grand Charms

17. Magic Small Charms

18. Magic Jewels

19. Runewords

20. Basic Items (white) and Socketables



1.Currency

8/9 Pgms (random) = Pul

40 Pgms (random) = Ist

20 P amethysts = Ist

Perfect rubies are also worth similar to amethysts but tend to be harder to trade.

2.Misc

40 junk jewels = Ist

3 x 3 (3 keysets) = Ist

Organ set = Ist to 2 Ist

8x Spirit pack (Tal Thul Ort Amn Hel) = Ist

1x Token of Absolution = Pul

5 to 6x Token of Absolution = Ist

3.Runes

20x Tir, Nef, Tal, Ort or Thul = Um to Mal

20x Ral or Amn = Mal to Ist

20x Sol = Ist

~10x Hel = Ist

Pul = 3 Lem

Um = 2 Pul

Mal = 2 Um

Ist = 2 Mal

Gul = Ist + Mal

Vex = 3 Ist

Ohm = 6 Ist

Lo = 11 Ist (temporary increase to around 13 - 15 as of 08/08/11)

Sur = 9 Ist (1/2 Ber)

Ber = 18 Ist (17 here)

Jah = 18 Ist

Cham = 4 Ist

Zod = 6 Ist

Ber and Jah are the two high runes.

4.Unique charms

Gheeds (low) = Um to Mal

Gheeds (40mf) = 2 Ist

Gheeds (15 reduced) = Ist

Unidentified Torch = 3 Ist

Torches (Non Pal/Sorc)

Low (10+/10+) = Pgms to Pul

Mid (14+/14+) = Um to Mal

High (18+/18+) = Ist

Perfect (20/20) = 2 to 3 HR

Torches (Sorceress)

Low (10+/10+) = 2 Ist

Mid (14+/14+) = ~4 to 5 Ist

High (18+/18+) = 2+ HR

Perfect (20/20) = 6HR

Torches (Paladin)

Low (10+/10+) = 3 to 5 Ists

Mid (14+/14+) = 6 to 7 Ists

High (18+/18+) = 3+ HR

Perfect (20/20) = 12 HR

Annihilus (NB: I've had no feedback on this)

Unidentified = 7 Ist

Low (10+/10+/5+) = 2 to 5 Ist

Mid (14+/14+/7+) = 8 Ist

High (18+/18+/9+) = ~2HR

Perfect = 10+ HR

5.Unique Helms

Stealskull (50% MF) = Pul

Crown of Thieves = Lem

Crown of Thieves (Eth) = Pul to Um

Crown of Thieves (Eth, 11-13ll, 190+ed) = 2 to 3 Ist

Vampire Gaze = Um

Vampire Gaze(8,8,20) = mal-ist

Vampire Gaze (Eth) = Ist

Vampire Gaze (Eth, 8,8,20) = 2-4 Ist or 30 to 40 Ist (disagreement)

Harlequin Crest Shako = Pul

Shako (Perfect) = 4 to 5 Ist

Nightwing's Veil = Pul

Nightwing�s Veil 15% = 3 Ist

Andarial's Visage = Um

Andarial�s Visage (30/10) = 1 to 2 Ist

Andarial's Visage (30/10/140+ ED) = 3 to 4 Ist

Andarial's Visage (Eth) = 5 Ist

Andarial�s Visage (Eth, 30/10) = 10+ HR?

Crown of Ages (1os) = 1 to 3 Ist

Crown of Ages (2os) = 7 to 8 Ist

Crown of Ages (2os, 15DR) = 2 HR

Crown of Ages (20s, 15DR, 26+ Res) = 3 to 5

Crown of Ages (Perfect) = 7 to 10 HR

Giant Skull (1os) = Pul

Giant Skull (2os) = Mal-Ist

Arreat's Face = Lem-Pul

Arreat's Face (3ll, 195%ED) = Ist

Arreat's Face (6ll, 195%ED) = 5 to 6 Ist

Arreat's Face (Perfect) = HR

Griffon's Eye = 5 to 7 Ist

Griffon's (15%) = 8 to 10 Ist

Griffon's (20/15) = 6 HR

Kira's = Lem

Kira's (70% Res All) = Ist

6.Unique Armour

Skin of the Vipermagi (30+% Res All) = Um

Skin of the Vipermagi (35% Res All) = Mal

Duriel's Shell (Eth) = Pul to Um

Duriel's Shell (Eth, 190+ed) = 2 to 3 Ist

Shaftstop = Pul

Shaftstop (Eth) = Mal

Shaftstop (Eth, 200+ed) = 2 to 4 Ist

Skullder's Ire = Lem

The Gladiator's Bane = Lem

The Gladiator's Bane (Eth) = Pul

Arkaine's Valor (+2 Skill) = Pul

Leviathan = Pul

Templar's Might = Pul

Templar's Might (Eth) = 2 Ist

Tyrael's Might = 10 + Ist

Ormus Robes (3 ES) = Pul

Ormus Robes 15% Dmg + 3 Blizz/FB/Light = 10/4/6 Ist

7.Unique Shield

Stormshield = Pul

Lidless Wall = Lem

Homunculus = Pul to Um

Herald of Zakarum (Low) = Mal

Herald of Zakarum (Mid) = Ist

Herald of Zakarum (195+) = 4 Ist+

Darkforce Spawn (+3 PB) = 5+ Ist

Boneflame (+3 Skill) = Um

Boneflame (+3 Skill, 28+ Res) = 2 Ist

8.Unique Gloves

Bloodfist (20% ED) = Pul

Chance Guards = Pul

Chance Guards (38+% MF) = Um

Chance Guards (40%MF) = Ist

Magefist (30% ED) = Pul

Dracul's = Pul

Dracul's (+15 Str) = Ist

Dracul's (+15 Str, 10% LL) = 4 to 10 Ist

Steelrends = Pul

Steelrends (High Str/Ed) = 10 to 40 Ist

9.Unique Belts

Goldwrap (80% GF) = Lem to Pul

String of Ears = Lem

String of Ears (15% DR, 8% LL) = Pul

Razortail = Lem

Snowclash = Lem

Thundergod's Vigor = Pul

Thundergod's Vigor (195+ed) = 1 to 2 Ist

Arachnid's = Mal or more commonly Ist

Arachnid's (120% ED) = 2 Ist

Nosferatu's Coil (7% LL) = Pul

Verdungo's = Pul

Verdungo�s 40/15 = ~ 30 to 40 Ist

10.Unique Boots

War Traveler (30+% MF) = Pul-Um

War Traveler (40+% MF) = Ist

War Traveler (50% MF) = 4 Ist

Shadowdancers = Ist

Shadowdancers (2 skills, 25 dex) = 30 to 50 Ist

Waterwalk = Lem

Waterwalk (60+ Life) = Ist

Waterwalk (65 Life) = 2 to 5 Ist

Gore Rider = Pul

Gore Rider (190+) = Um

Gore Rider (200) = 4 Ist

Sandstorm Trek = Um

Sandstorm Trek (15/15) = 4 Ist

Sandstorm Trek (Eth) = Ist

Sandstorm Trek (15/15 + Eth) = 40 Ist

Marrowwalk (+2 Skel Mastery) = Um

Hotspurs = Um

11.Unique Weapons

Arm of King Leoric = Lem to Pul

Death Fathom = Ist

Death Fathom 15-20% = 1-2 ist

Death Fathom 21-25% = 3-7 ist

Death Fathom 26-29% = ~8-30 ist ,depending on resists

Death Fathom 30% = 3-5 Hr ,depending on resists

Death's Web = Ist

Death's Web (+2 Skill) = 2 Ist

Death's Web (+2 Skill >45%Poisondmg) = 3 to 5 HR's

Eschuta's (+3 Skill) = Pul

Eschuta's (+3 Skill, 20 Light/Fire) = 3 Ist

Occulus = Pul (Ist if socketed with Ist)

Wizardspike = Lem

Widowmaker (+5 GA) = Ist

Windforce = 2 Ist

Azurewrath = Mal to Ist

Blade of Ali Baba = Pul

Grandfather = Ist

Hone Sundan = Pgms

Hone Sundan (Eth, 200ed) = ~ 2 HR

Tombreaver (3os) = 2 to 3 Ist

Reaper's Toll = Pul to Um

Reaper's Toll (Eth) = 3 to 10 Ist

Schaefer's Hammer = 1 to 2 Ist

Stormlash = Ist

Stormlash (High ed) = 3 Ist

Thundestroke (+4 Skills) = Pul

Titan's Revenge = Pul



Runemaster (5os, Eth) = Ist

Runemaster (5soc, Eth, 260+ed) = Alot?

Death Cleaver = Ist

12.Unique Rings

Nagelring (30% MF) = Pul

Ravenfrost = Pul

Ravenfrost (20/xx) = Um

Ravenfrost (20/235+) = 2 Ist +

Bul-Kathos (3%+ LL) = 2 Ist

Bul-Kathos (5% LL) = 4 Ist

Stone of Jordan = 4 Ist

Nature's Peace = Pul

Wisp Projector Low/Med/High = Pul/ Mal/2 Ist +

13.Unique Amulets

Cat's Eye = Lem

Highlords = Pul

Seraphim's Hymn (+2 D Auras) = Pul

Metalgrid = Um

Metalgrid (35% Res All) = 2 Ist

Mara's (20+ Res All) = Ist

Mara's (21 to 22%+ Res All) = Ist + Mal

Mara's (23 to 24%+ Res All) = 2 to 3 Ist

Mara's (25 to 27%+ Res All) = 3 to 5 Ist

Mara's (28%+ Res All) = 7 Ist

Mara's (30% Res All) = 12+ Ist

14. Unique Jewels

5/5 Light Facet = 8 Ist

5/5 Fire/Cold Facet = 5 Ist

5/5 Psn Facet = Ist

Die mod doubles price (as opposed to leveling up)

15.Set Items

Tal Rasha's Complete = Ist

Tal Rasha's Amulet = Pul

Tal Rasha's Armor = Mal

Tal Rasha's Belt = Lem

Tal Rasha's Belt (15%) = Pul to Mal

Immortal King's Complete = Ist

Immortal King's Armor = Um

Angelic Amulet/2 Ring Combo = Pul max

Guillaume's = Pul

Trang-Oul's Complete = Mal

16.Magic Grand Charms

Paladin Combat = 3 Ist

Offensive Auras = Um

Defensive Auras = No value

Lightning = Ist to 2 Ist

Fire/Cold = Um

Warcry = Um

Masteries/B Combat = Lem

Javelin = Um

Passive & Magic = Pul

Bow = Pul

Psn & Bone = Um

Nec Summoning = Lem + Pgms

Curses = No value

Elemental = Pul

Shapeshifting = Pul

Dru Summoning = Pul

Traps = Mal to Ist

Shadow = Pgms

Martial Arts = Pgms

Value Adding GC Secondary Mods:

Note: I have not written this section and it appears to contain errors; I highly recommended asking for a price check on skillers. As a vague guide, use these and multiply the maximum multiplyer by ~3 to 4 for more valuable charms (light/paladin combat). Also, this lovely guide by TheBigClown also covers charms in more detail although the value of such charms in this ladder appears to be lower (ratios should still apply though): http://diablo.incgamers.com/forums/s...d.php?t=795091

10-19 Life = x2

20-29 Life = x3 - x5

30-35 Life = x6 - x8

35-40 Life = x8 - x15

As skiller needs to be 40+ to have value in non-ladder

45 Life = x20 at least, x100 for Pal Combat, x250 for Light

12% FHR = x3 - x6

+5-6 Str/Dex = x1.5 - x3

FRW = x2

17.Magic Small Charms

+20 Life = Ist

+15 Life = Pul

7% MF = Pul

4% Res All = Mal

5% Res All = 2 Ist

3 Max Dmg, AR = Ist+ with suffix

+3 Max Dmg/+20 AR/+20 life (3/20/20) = 200 Ist

Other Dual Mod SCs of Value:

+2 Str/Dex w/ Mana

FHR w/ Mana

Life or FRW w/ High AR/Def

Life w/ Mana

18. Magic Jewels

40 Enhanced Damage = Mal?

15 Increased Attack Speed = 1/2 Pul

15 Res All = Pul to Um

40 ED/15 IAS = 10 to 15 Ists

19.Runewords

Call To Arms (1+ BO) = 3 to 4 Ist

CTA (3+ BO) = 6 to 7 Ist

CTA (6 BO) = 2 HR

Enigma = ~35 Ist + (depending upon armour)

Infinity = 36 Ist

Infinity (325 ED, -LR not generally a determinant as it has no effect with Mercs) = ~ 45 to 54 Ist

Fortitude = ~ 12 Ist, dependent upon roll and armour

Grief (Low) = ~ 8 to 10 Ist

Grief (Mid) = ~13 Ist

Grief (High) = 2 HR

Grief (Phase blade, 35+, 390+) = 7 to 8 HR

Grief (Pb, perfect) = ~15 HR

Grief (Berserker Axe, 35+, 390+) = 10 HR

Grief (BA, Perfect) = 20 HR

Heart of the Oak (Low) = 2 Ist

Hoto (Mid) = 4 Ist

Hoto (High) = 7 to 9 Ist

Hoto (Perfect) = ~15 Ist

Insight (eth elite polarm, lvl 17 aura) = ~ 9 to 12 Ist (this seems high, need confirmation)

Spirit (35 FCR) = 2 Ist

20.Basic Items and Socketables

Plain Monarch = Pul

Monarch (4soc) = Pul to Um

Sacred Targe 45 res all (3soc) = 15+ Ist

Sacred Targe 45 res all (4soc) = ~10 Ist

Eth Vortex Shield (4soc) 40+ res all = HRs

Eth Bugged Vortex Shield (4soc) 45 res all = 17 to 18 HRs

Eth Colossus Voulge (4soc) = 2 Ist

Eth Cryptic Axe (4soc) = 3 Ist

Eth Great Poleaxe (4soc) = 3 to 4 Ist

Eth Thresher/Giant Thresher (4soc) = 3 to 4 Ist

Flail (4soc) = ~Pul (slightly less)

Flail (5soc) = Pul

Phase Blade (5soc) = Mal

Phase Blade (5soc, 15ed, 3AR) = 20 Ist

Berserker Axe (5soc, 15ed, +) = up to 25 Ist

BA (5soc, eth, 15ed) = 3 to 5 HR

Grand Matron Bow (4 soc, +3 skills) = 6 Ist

3s ebug armours:

1250+ = 5 ist

4s ebug armours:

950-1000 ~ mal-ist

1000-1050 ~ ist- ist+mal

1050-1100 ~ 2-3 ist

1100-1150 ~ 3-6 ist

1150-1200 ~ 6-7 ist

1200-1250 ~ 9-13 ists

1250-1300 ~ 15-22 ists

1300+ ~ 25 - 30 ists|||Cheers for taking the burden of this guide

hope it gets updated and kept that way, some of the prices are off, but im no person to be commenting on prices so ill leave that to the experts

Thanks though, hope it goes well.

Izuma|||Looks about right to me. Nice work

edit:

Pala Combat skiller = 2 Ist

Assa Trap skiller = Um

Tal Amu = Pul

Tal Armor = Mal - Ist, depending on defense

at least in BNet |||I skipped the unique and set part because I dont trade them this season (and i dont really care if something is pul or ist).

Currency is ok but cham should be 3-4 ists. Sur is always 1/2 ber or more (8.5 ists in your case).

Life mods on skillers are underpriced a bit. 5 all res is more than ist too, 2 ist seems to be ok.

Die on jewels would double its price, in general.

Ist for 4s monarch? Surprising.

eth 4s elite polearm 3-4 ist with no ed.

Forty depends on roll.|||Quote:




Pul = 2-3 Lem

Arachnid's (120% ED) = 1 to 2 Ist

Death's Web (+2 Skill) = 2 Ist

Stone of Jordan = 3 Ist

Mara's (20 to 24%+ Res All) = 2 Ist

Curses = Pul

5% Res All = Ist




Should be:

Pul = 3 Lem

Arachnid's (120% ED) = 2 Ist

Death's Web (+2 Skill >45%Poisondmg) = + 3-5 HR's

Stone of Jordan = 4 Ist

Mara's (20 to 22%+ Res All) = 2 Ist

Mara's (23 to 24%+ Res All) = 3 Ist

Curses = Lem/a few pgs

5% Res All = 2 ist

Eth elite 4os pole may go for 3 ists on bnet. But usually 2 ists.

Ill check by every day and add some stuff if you like. Just posting like u have, and u can copy/paste it?

Peace

/archone|||Awsome work, some input from me what i have seen so far.

Gore Rider (200) = 4 ist

Chance Guards (40+% MF) = Ist

Vampire Gaze(8,8,20) = mal-ist

Vampire Gaze(8,8,20) Eth = 2-4 Ist

Sur=(Ber/2)

Zod =6-8

Skin of the Vipermagi (35% Res All) = Mal+(usually)

Stone of Jordan = 4 Ist(never seen below or over 4 ist)

Deat Fhatom 15-20% = 1-2 ist

Deat Fhatom 21-25% = 3-7 ist

Deat Fhatom 26-29% = ~8-30 ist ,depending on resists

Deat Fhatom 30% = 3-5 Hr ,depending on resists|||Good job

I think your overvalue the perf pala and soso torch (especially the soso) and undervalue the other perfs.

You definitely undervalue life skillers. the 45 should probably be x 100+ vs pcomb and x 250+ vs light for instance.

Also, you should separate the 40+ from the high 3x since 40+ hold better value since a skiller basically needs 40+ life to be tradeable @ non ladder.|||Maybe you could list the prices for the lower runes that are requested in bulk? I myself would like to know which lower runes I should keep for trading and which I shouldn't bother to pick up. I think I've seen ppl wanting rals and orts. So for instance:

20ral = ist?

20ort = ist?|||Nice initiative

Verdungo’s 40/15 = Ist

Not very likely, I don't know the price, but it should be at least a HR imo.|||Insight (eth elite polarm, lvl 17 aura) = 3 to 4 Ist

The socketable itself if it's not a CV which is 1-2 ist is 3-4 ist. Level 17 aura at least tripples this number.

Very nice try, but a lot of positions in this guide are a bit far from true values.

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