[:1]Following the 11th of August 2011, this guide will no longer be updated as I'm moving away from D2. If there are any issues that should be resolved please bring them up today.
Thanks go to the Capteone for the guide which I have blatantly copied, to BKC for the Season 6 Guide which I�ve based the majority of my guesswork upon and of course to the community who helped put these guides together.
Disclaimer: The D2 market is constantly evolving at a rate which can't be easily tracked. Some of the prices in this guide will be inaccurate but in general, uniques will decrease in value while charms and jewels will increase.
1. Currency
2. Misc
3. Runes
4. Unique Charms
5. Unique Helms
6. Unique Armour
7. Unique Shields
8. Unique Gloves
9. Unique Belts
10. Unique Boots
11. Unique Weapons (including wands/staffs/orbs)
12. Unique Rings
13. Unique Amulets
14. Unique Jewels
15. Set Items
16. Magic Grand Charms
17. Magic Small Charms
18. Magic Jewels
19. Runewords
20. Basic Items (white) and Socketables
1.Currency
8/9 Pgms (random) = Pul
40 Pgms (random) = Ist
20 P amethysts = Ist
Perfect rubies are also worth similar to amethysts but tend to be harder to trade.
2.Misc
40 junk jewels = Ist
3 x 3 (3 keysets) = Ist
Organ set = Ist to 2 Ist
8x Spirit pack (Tal Thul Ort Amn Hel) = Ist
1x Token of Absolution = Pul
5 to 6x Token of Absolution = Ist
3.Runes
20x Tir, Nef, Tal, Ort or Thul = Um to Mal
20x Ral or Amn = Mal to Ist
20x Sol = Ist
~10x Hel = Ist
Pul = 3 Lem
Um = 2 Pul
Mal = 2 Um
Ist = 2 Mal
Gul = Ist + Mal
Vex = 3 Ist
Ohm = 6 Ist
Lo = 11 Ist (temporary increase to around 13 - 15 as of 08/08/11)
Sur = 9 Ist (1/2 Ber)
Ber = 18 Ist (17 here)
Jah = 18 Ist
Cham = 4 Ist
Zod = 6 Ist
Ber and Jah are the two high runes.
4.Unique charms
Gheeds (low) = Um to Mal
Gheeds (40mf) = 2 Ist
Gheeds (15 reduced) = Ist
Unidentified Torch = 3 Ist
Torches (Non Pal/Sorc)
Low (10+/10+) = Pgms to Pul
Mid (14+/14+) = Um to Mal
High (18+/18+) = Ist
Perfect (20/20) = 2 to 3 HR
Torches (Sorceress)
Low (10+/10+) = 2 Ist
Mid (14+/14+) = ~4 to 5 Ist
High (18+/18+) = 2+ HR
Perfect (20/20) = 6HR
Torches (Paladin)
Low (10+/10+) = 3 to 5 Ists
Mid (14+/14+) = 6 to 7 Ists
High (18+/18+) = 3+ HR
Perfect (20/20) = 12 HR
Annihilus (NB: I've had no feedback on this)
Unidentified = 7 Ist
Low (10+/10+/5+) = 2 to 5 Ist
Mid (14+/14+/7+) = 8 Ist
High (18+/18+/9+) = ~2HR
Perfect = 10+ HR
5.Unique Helms
Stealskull (50% MF) = Pul
Crown of Thieves = Lem
Crown of Thieves (Eth) = Pul to Um
Crown of Thieves (Eth, 11-13ll, 190+ed) = 2 to 3 Ist
Vampire Gaze = Um
Vampire Gaze(8,8,20) = mal-ist
Vampire Gaze (Eth) = Ist
Vampire Gaze (Eth, 8,8,20) = 2-4 Ist or 30 to 40 Ist (disagreement)
Harlequin Crest Shako = Pul
Shako (Perfect) = 4 to 5 Ist
Nightwing's Veil = Pul
Nightwing�s Veil 15% = 3 Ist
Andarial's Visage = Um
Andarial�s Visage (30/10) = 1 to 2 Ist
Andarial's Visage (30/10/140+ ED) = 3 to 4 Ist
Andarial's Visage (Eth) = 5 Ist
Andarial�s Visage (Eth, 30/10) = 10+ HR?
Crown of Ages (1os) = 1 to 3 Ist
Crown of Ages (2os) = 7 to 8 Ist
Crown of Ages (2os, 15DR) = 2 HR
Crown of Ages (20s, 15DR, 26+ Res) = 3 to 5
Crown of Ages (Perfect) = 7 to 10 HR
Giant Skull (1os) = Pul
Giant Skull (2os) = Mal-Ist
Arreat's Face = Lem-Pul
Arreat's Face (3ll, 195%ED) = Ist
Arreat's Face (6ll, 195%ED) = 5 to 6 Ist
Arreat's Face (Perfect) = HR
Griffon's Eye = 5 to 7 Ist
Griffon's (15%) = 8 to 10 Ist
Griffon's (20/15) = 6 HR
Kira's = Lem
Kira's (70% Res All) = Ist
6.Unique Armour
Skin of the Vipermagi (30+% Res All) = Um
Skin of the Vipermagi (35% Res All) = Mal
Duriel's Shell (Eth) = Pul to Um
Duriel's Shell (Eth, 190+ed) = 2 to 3 Ist
Shaftstop = Pul
Shaftstop (Eth) = Mal
Shaftstop (Eth, 200+ed) = 2 to 4 Ist
Skullder's Ire = Lem
The Gladiator's Bane = Lem
The Gladiator's Bane (Eth) = Pul
Arkaine's Valor (+2 Skill) = Pul
Leviathan = Pul
Templar's Might = Pul
Templar's Might (Eth) = 2 Ist
Tyrael's Might = 10 + Ist
Ormus Robes (3 ES) = Pul
Ormus Robes 15% Dmg + 3 Blizz/FB/Light = 10/4/6 Ist
7.Unique Shield
Stormshield = Pul
Lidless Wall = Lem
Homunculus = Pul to Um
Herald of Zakarum (Low) = Mal
Herald of Zakarum (Mid) = Ist
Herald of Zakarum (195+) = 4 Ist+
Darkforce Spawn (+3 PB) = 5+ Ist
Boneflame (+3 Skill) = Um
Boneflame (+3 Skill, 28+ Res) = 2 Ist
8.Unique Gloves
Bloodfist (20% ED) = Pul
Chance Guards = Pul
Chance Guards (38+% MF) = Um
Chance Guards (40%MF) = Ist
Magefist (30% ED) = Pul
Dracul's = Pul
Dracul's (+15 Str) = Ist
Dracul's (+15 Str, 10% LL) = 4 to 10 Ist
Steelrends = Pul
Steelrends (High Str/Ed) = 10 to 40 Ist
9.Unique Belts
Goldwrap (80% GF) = Lem to Pul
String of Ears = Lem
String of Ears (15% DR, 8% LL) = Pul
Razortail = Lem
Snowclash = Lem
Thundergod's Vigor = Pul
Thundergod's Vigor (195+ed) = 1 to 2 Ist
Arachnid's = Mal or more commonly Ist
Arachnid's (120% ED) = 2 Ist
Nosferatu's Coil (7% LL) = Pul
Verdungo's = Pul
Verdungo�s 40/15 = ~ 30 to 40 Ist
10.Unique Boots
War Traveler (30+% MF) = Pul-Um
War Traveler (40+% MF) = Ist
War Traveler (50% MF) = 4 Ist
Shadowdancers = Ist
Shadowdancers (2 skills, 25 dex) = 30 to 50 Ist
Waterwalk = Lem
Waterwalk (60+ Life) = Ist
Waterwalk (65 Life) = 2 to 5 Ist
Gore Rider = Pul
Gore Rider (190+) = Um
Gore Rider (200) = 4 Ist
Sandstorm Trek = Um
Sandstorm Trek (15/15) = 4 Ist
Sandstorm Trek (Eth) = Ist
Sandstorm Trek (15/15 + Eth) = 40 Ist
Marrowwalk (+2 Skel Mastery) = Um
Hotspurs = Um
11.Unique Weapons
Arm of King Leoric = Lem to Pul
Death Fathom = Ist
Death Fathom 15-20% = 1-2 ist
Death Fathom 21-25% = 3-7 ist
Death Fathom 26-29% = ~8-30 ist ,depending on resists
Death Fathom 30% = 3-5 Hr ,depending on resists
Death's Web = Ist
Death's Web (+2 Skill) = 2 Ist
Death's Web (+2 Skill >45%Poisondmg) = 3 to 5 HR's
Eschuta's (+3 Skill) = Pul
Eschuta's (+3 Skill, 20 Light/Fire) = 3 Ist
Occulus = Pul (Ist if socketed with Ist)
Wizardspike = Lem
Widowmaker (+5 GA) = Ist
Windforce = 2 Ist
Azurewrath = Mal to Ist
Blade of Ali Baba = Pul
Grandfather = Ist
Hone Sundan = Pgms
Hone Sundan (Eth, 200ed) = ~ 2 HR
Tombreaver (3os) = 2 to 3 Ist
Reaper's Toll = Pul to Um
Reaper's Toll (Eth) = 3 to 10 Ist
Schaefer's Hammer = 1 to 2 Ist
Stormlash = Ist
Stormlash (High ed) = 3 Ist
Thundestroke (+4 Skills) = Pul
Titan's Revenge = Pul
Runemaster (5os, Eth) = Ist
Runemaster (5soc, Eth, 260+ed) = Alot?
Death Cleaver = Ist
12.Unique Rings
Nagelring (30% MF) = Pul
Ravenfrost = Pul
Ravenfrost (20/xx) = Um
Ravenfrost (20/235+) = 2 Ist +
Bul-Kathos (3%+ LL) = 2 Ist
Bul-Kathos (5% LL) = 4 Ist
Stone of Jordan = 4 Ist
Nature's Peace = Pul
Wisp Projector Low/Med/High = Pul/ Mal/2 Ist +
13.Unique Amulets
Cat's Eye = Lem
Highlords = Pul
Seraphim's Hymn (+2 D Auras) = Pul
Metalgrid = Um
Metalgrid (35% Res All) = 2 Ist
Mara's (20+ Res All) = Ist
Mara's (21 to 22%+ Res All) = Ist + Mal
Mara's (23 to 24%+ Res All) = 2 to 3 Ist
Mara's (25 to 27%+ Res All) = 3 to 5 Ist
Mara's (28%+ Res All) = 7 Ist
Mara's (30% Res All) = 12+ Ist
14. Unique Jewels
5/5 Light Facet = 8 Ist
5/5 Fire/Cold Facet = 5 Ist
5/5 Psn Facet = Ist
Die mod doubles price (as opposed to leveling up)
15.Set Items
Tal Rasha's Complete = Ist
Tal Rasha's Amulet = Pul
Tal Rasha's Armor = Mal
Tal Rasha's Belt = Lem
Tal Rasha's Belt (15%) = Pul to Mal
Immortal King's Complete = Ist
Immortal King's Armor = Um
Angelic Amulet/2 Ring Combo = Pul max
Guillaume's = Pul
Trang-Oul's Complete = Mal
16.Magic Grand Charms
Paladin Combat = 3 Ist
Offensive Auras = Um
Defensive Auras = No value
Lightning = Ist to 2 Ist
Fire/Cold = Um
Warcry = Um
Masteries/B Combat = Lem
Javelin = Um
Passive & Magic = Pul
Bow = Pul
Psn & Bone = Um
Nec Summoning = Lem + Pgms
Curses = No value
Elemental = Pul
Shapeshifting = Pul
Dru Summoning = Pul
Traps = Mal to Ist
Shadow = Pgms
Martial Arts = Pgms
Value Adding GC Secondary Mods:
Note: I have not written this section and it appears to contain errors; I highly recommended asking for a price check on skillers. As a vague guide, use these and multiply the maximum multiplyer by ~3 to 4 for more valuable charms (light/paladin combat). Also, this lovely guide by TheBigClown also covers charms in more detail although the value of such charms in this ladder appears to be lower (ratios should still apply though): http://diablo.incgamers.com/forums/s...d.php?t=795091
10-19 Life = x2
20-29 Life = x3 - x5
30-35 Life = x6 - x8
35-40 Life = x8 - x15
As skiller needs to be 40+ to have value in non-ladder
45 Life = x20 at least, x100 for Pal Combat, x250 for Light
12% FHR = x3 - x6
+5-6 Str/Dex = x1.5 - x3
FRW = x2
17.Magic Small Charms
+20 Life = Ist
+15 Life = Pul
7% MF = Pul
4% Res All = Mal
5% Res All = 2 Ist
3 Max Dmg, AR = Ist+ with suffix
+3 Max Dmg/+20 AR/+20 life (3/20/20) = 200 Ist
Other Dual Mod SCs of Value:
+2 Str/Dex w/ Mana
FHR w/ Mana
Life or FRW w/ High AR/Def
Life w/ Mana
18. Magic Jewels
40 Enhanced Damage = Mal?
15 Increased Attack Speed = 1/2 Pul
15 Res All = Pul to Um
40 ED/15 IAS = 10 to 15 Ists
19.Runewords
Call To Arms (1+ BO) = 3 to 4 Ist
CTA (3+ BO) = 6 to 7 Ist
CTA (6 BO) = 2 HR
Enigma = ~35 Ist + (depending upon armour)
Infinity = 36 Ist
Infinity (325 ED, -LR not generally a determinant as it has no effect with Mercs) = ~ 45 to 54 Ist
Fortitude = ~ 12 Ist, dependent upon roll and armour
Grief (Low) = ~ 8 to 10 Ist
Grief (Mid) = ~13 Ist
Grief (High) = 2 HR
Grief (Phase blade, 35+, 390+) = 7 to 8 HR
Grief (Pb, perfect) = ~15 HR
Grief (Berserker Axe, 35+, 390+) = 10 HR
Grief (BA, Perfect) = 20 HR
Heart of the Oak (Low) = 2 Ist
Hoto (Mid) = 4 Ist
Hoto (High) = 7 to 9 Ist
Hoto (Perfect) = ~15 Ist
Insight (eth elite polarm, lvl 17 aura) = ~ 9 to 12 Ist (this seems high, need confirmation)
Spirit (35 FCR) = 2 Ist
20.Basic Items and Socketables
Plain Monarch = Pul
Monarch (4soc) = Pul to Um
Sacred Targe 45 res all (3soc) = 15+ Ist
Sacred Targe 45 res all (4soc) = ~10 Ist
Eth Vortex Shield (4soc) 40+ res all = HRs
Eth Bugged Vortex Shield (4soc) 45 res all = 17 to 18 HRs
Eth Colossus Voulge (4soc) = 2 Ist
Eth Cryptic Axe (4soc) = 3 Ist
Eth Great Poleaxe (4soc) = 3 to 4 Ist
Eth Thresher/Giant Thresher (4soc) = 3 to 4 Ist
Flail (4soc) = ~Pul (slightly less)
Flail (5soc) = Pul
Phase Blade (5soc) = Mal
Phase Blade (5soc, 15ed, 3AR) = 20 Ist
Berserker Axe (5soc, 15ed, +) = up to 25 Ist
BA (5soc, eth, 15ed) = 3 to 5 HR
Grand Matron Bow (4 soc, +3 skills) = 6 Ist
3s ebug armours:
1250+ = 5 ist
4s ebug armours:
950-1000 ~ mal-ist
1000-1050 ~ ist- ist+mal
1050-1100 ~ 2-3 ist
1100-1150 ~ 3-6 ist
1150-1200 ~ 6-7 ist
1200-1250 ~ 9-13 ists
1250-1300 ~ 15-22 ists
1300+ ~ 25 - 30 ists|||Cheers for taking the burden of this guide
hope it gets updated and kept that way, some of the prices are off, but im no person to be commenting on prices so ill leave that to the experts
Thanks though, hope it goes well.
Izuma|||Looks about right to me. Nice work
edit:
Pala Combat skiller = 2 Ist
Assa Trap skiller = Um
Tal Amu = Pul
Tal Armor = Mal - Ist, depending on defense
at least in BNet |||I skipped the unique and set part because I dont trade them this season (and i dont really care if something is pul or ist).
Currency is ok but cham should be 3-4 ists. Sur is always 1/2 ber or more (8.5 ists in your case).
Life mods on skillers are underpriced a bit. 5 all res is more than ist too, 2 ist seems to be ok.
Die on jewels would double its price, in general.
Ist for 4s monarch? Surprising.
eth 4s elite polearm 3-4 ist with no ed.
Forty depends on roll.|||Quote:
Pul = 2-3 Lem
Arachnid's (120% ED) = 1 to 2 Ist
Death's Web (+2 Skill) = 2 Ist
Stone of Jordan = 3 Ist
Mara's (20 to 24%+ Res All) = 2 Ist
Curses = Pul
5% Res All = Ist
Should be:
Pul = 3 Lem
Arachnid's (120% ED) = 2 Ist
Death's Web (+2 Skill >45%Poisondmg) = + 3-5 HR's
Stone of Jordan = 4 Ist
Mara's (20 to 22%+ Res All) = 2 Ist
Mara's (23 to 24%+ Res All) = 3 Ist
Curses = Lem/a few pgs
5% Res All = 2 ist
Eth elite 4os pole may go for 3 ists on bnet. But usually 2 ists.
Ill check by every day and add some stuff if you like. Just posting like u have, and u can copy/paste it?
Peace
/archone|||Awsome work, some input from me what i have seen so far.
Gore Rider (200) = 4 ist
Chance Guards (40+% MF) = Ist
Vampire Gaze(8,8,20) = mal-ist
Vampire Gaze(8,8,20) Eth = 2-4 Ist
Sur=(Ber/2)
Zod =6-8
Skin of the Vipermagi (35% Res All) = Mal+(usually)
Stone of Jordan = 4 Ist(never seen below or over 4 ist)
Deat Fhatom 15-20% = 1-2 ist
Deat Fhatom 21-25% = 3-7 ist
Deat Fhatom 26-29% = ~8-30 ist ,depending on resists
Deat Fhatom 30% = 3-5 Hr ,depending on resists|||Good job
I think your overvalue the perf pala and soso torch (especially the soso) and undervalue the other perfs.
You definitely undervalue life skillers. the 45 should probably be x 100+ vs pcomb and x 250+ vs light for instance.
Also, you should separate the 40+ from the high 3x since 40+ hold better value since a skiller basically needs 40+ life to be tradeable @ non ladder.|||Maybe you could list the prices for the lower runes that are requested in bulk? I myself would like to know which lower runes I should keep for trading and which I shouldn't bother to pick up. I think I've seen ppl wanting rals and orts. So for instance:
20ral = ist?
20ort = ist?|||Nice initiative
Verdungo’s 40/15 = Ist
Not very likely, I don't know the price, but it should be at least a HR imo.|||Insight (eth elite polarm, lvl 17 aura) = 3 to 4 Ist
The socketable itself if it's not a CV which is 1-2 ist is 3-4 ist. Level 17 aura at least tripples this number.
Very nice try, but a lot of positions in this guide are a bit far from true values.
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